Skip to main content
Displaying 1 of 1
Girls who code : learn to code and change the world
2017
Please select and request a specific volume by clicking one of the icons in the 'Find It' section below.
Find It
Map It
Large Cover Image
Trade Reviews

  Publishers Weekly Review

Saujani, a former public advocate and Congressional hopeful, founded the nonprofit Girls Who Code in response to gender imbalance in the tech industry. In this accessible guidebook, she introduces five diverse girl characters (rendered in Tsurumi's two-color cartoons, and also starring in a companion series of novels) who voice their questions and concerns in dialogue balloons ("Umm... I'm not sure I understand what a programming language is and why there are different ones"). As readers learn about designing, building, and testing coding projects, the girls' growing confidence is evident. Saujani also introduces past female tech pioneers and includes advice from women currently working in various industry roles. For readers new to coding and computer science, Saujani makes its importance and potential clear, showing girls that coding is, in essence, a problem-solving tool that they can use to invent, explore, and take charge. Ages 10-up. Author's agent: Richard Pine, Inkwell Management. Illustrator's agent: Stephen Barr, Writers House. (Aug.) © Copyright PWxyz, LLC. All rights reserved.

  School Library Journal Review

Gr 5-8- Saujani, the founder and CEO of Girls Who Code, a national nonprofit organization working to close the gender gap in technology, provides an introduction to coding and the careers that might use it. Besides information on debugging programs and uses for programming skills, there are interviews with people in different code-related careers and profiles of women in the field, such as Margaret Hamilton and Grace Hopper. The author's passion and commitment to the topic is transmitted in her reading of the title. VERDICT An engaging introduction to computer science and coding that any child interested in computer science and technology should explore.-Denise A. Garofalo, Mount Saint Mary College, Newburgh, NY © Copyright 2018. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Summary
NEW YORK TIMES BESTSELLER!<br> <br> Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend. <br> <br> Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, and author Brave Not Perfect, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest--sports, the arts, baking, student government, social justice--coding can help you do what you love and make your dreams come true. Whether you're a girl who's never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.
Table of Contents
Hello, Worldp. 4
1Why Coding?p. 10
2How to Talk to Your Computerp. 28
3Putting It All Togetherp. 40
4Getting Startedp. 56
5Cracking the "Code"p. 72
6Debuggingp. 94
7Video Gamesp. 106
8Digital Art and Designp. 116
9Robotsp. 130
10Websites, Mobile Apps, and Online Securityp. 140
Conclusionp. 154
Glossaryp. 158
Acknowledgmentsp. 163
Indexp. 164
Librarian's View
Displaying 1 of 1